College of Design IT
Iowa State’s College of Design uses computer-aided techniques, software, and equipment in the classroom and studio. Digital and related technologies have become a ubiquitous part of our pedagogy and environment.
The college has grown both in personnel and equipment. We were one of the first colleges at Iowa State University to support wireless connections in our building, and we continue a tradition of trying experimental technology.
We offer:
- Three public labs with 80 machines
- Full-service output facility
- High-end visualization lab
- State-of-the-art GIS facility
- Several satellite studios around the building and in the Armory
- Ambitious laptop program serving 500 students.
Staff
Michael Miller, Information Technology Officer
Mike’s job is to make sure that everything runs as smoothly as possible. He serves on the college cabinet, executive cabinet and administrative team. Between meetings, he tries to act as a problem solver for the various areas and is the main contact for purchasing equipment and software in the college. His research interests include database design and web interface design.
Dan Carlisle, Faculty and Staff Support
Dan is very active helping faculty and staff maintain and support their equipment. He was also influential in the first phase of providing wireless access in the building.
Mitch Versteeg, Computer Lab Manager
The most daunting technology task in the college is keeping the computers in our three main labs, and all the satellite lab computers in various studios, running and up to date.
Jeremy Thurlby, Fabrication Systems
An industry expert in computer-controlled fabrication systems and an accomplished sculptor, Jeremy guides students through the myriad ways they can construct their projects.
Lieb Chol, Laptop Coordinator
Lieb’s job is to support and maintain the nearly 500 laptops that the college owns and re-leases to students in the enrollment-managed professional programs. His job has become more complex with the influx of new viruses and other security flaws that are more difficult to contain on mobile machines.